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2018 Top 100 Games of All-Time - #50-41

For a brief recap of how I came up with my list, refer back to my previous post:


Here we go with #50-41! Top 50!

#50 - Magic Maze

A great co-operative game with unique mechanics that will have you banging the table in frustration during but celebrating loudly when you are able to accomplish your objectives. Each player controls all of the characters on the map but can only move them in one direction and cannot communicate their plans with the rest of the players. Innovative is the only word I can use to describe it!


#49 - Meeple Circus

An amazing dexterity game that has a very unique circus theme and generates a lot of laughter and good times with each play. This was my first introduction to dexterity games and now I am keeping an eye out for the next one that will be a hit the way this one has been for my group.


#48 - Jaipur


A fun and quick little two-player trading game with cards that works better than you think it would. There is quite a bit of depth to this game and the set collection for some reason reminds me of Splendor, even though it really isn't. Great presentation and an excellent game to take on travels!


#47 - Stone Age

A great stepping stone into the world of worker placement, this game is easy to grasp and has a pretty fun theme. The dice factor, which seems to be a constant knock against it, can be mitigated and adds a bit of luck to ease in newcomers to the mechanic. Still, this has fallen a bit for me recently as I have played other entry-level or lighter worker placement games such as Mint Works.


#46 - Tigris & Euphrates

This classic area control game is easy to learn but has some deep strategy that I think could climb the ranks with more plays. The theme of the game also doesn't resonate too strongly with me but the interesting mechanics more than make up for it.


#45 - Sentinels of the Multiverse

The definitive superhero game for me, it that plays significantly better on the app than in real life because all the upkeep and administrative work is taken care of. Unfortunately it has fallen due to lack of plays recently, even though the addition of the expansions to the app is appealing.


#44 - Splendor

There is no theme, but this is an easy to learn yet strategic game that plays very quickly and leaves you always wanting one more go at it. Boosted somewhat by the app which helps make plays even quicker and the expansion that adds variety through the different modules, I think this game will  slip next year as I have been playing it quite a bit less.


#43 - Captain Sonar

One of the most intense games I have ever experienced and from a party game too! The only thing holding it back is that it is best with eight players and with more plays it seems that the eight players should be more experienced in playing games than most to make the game click well. This is a heavier party game but unquestionably innovative.


#42 - A Few Acres of Snow

At first, this deckbuilding/war game hybrid from Martin Wallace didn't feel like it lived up to the hype. However, after taking a break from playing this two-player game, I have come to appreciate its mechanics. Then I started to play it again. For now, let's just say that I have rediscovered why this game was so hyped to begin with.


#41 - Caylus

This is a classic worker placement game that shows off the mechanism with minimal fluff. Although the theme is quite bland, the choices are far from as you struggle to balance building the castle and developing the road. The slowly moving Provost and Bailiff also provide a neat way of ensuring the game doesn't move along too quickly and also adds a bit of a take that element if players try to push too far ahead.

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