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2018 Top 100 Games of All-Time - #30-21

For a brief recap of how I came up with my list, refer back to my previous post:


Here we go with #30-21! Even faster now!

#30 - Santorini

An amazing abstract strategy game with simple rules but plenty of depth, in addition to outstanding production values. Although it plays best with two, it can accommodate up to four in a crunch and the expansion adds variable player powers for additional replayability.


#29 - Dead of Winter

The ultimate zombie game has fallen a bit due to lack of plays, but should rise again if I can ever get The Long Night and Warring Colonies to the table. Heavily inspired by The Walking Dead where other humans are the real problem, not the zombies, this is a great semi-cooperative game in which you never know who to really trust.


#28 - Patchwork

This light, Tetris-style tile laying game seemed to kick off the current trend and in my opinion remains the best of them. Even though I mentioned it was light, there is quite a strategic balance between managing buttons and time, giving the game a lot of depth.


#27 - Agricola: All Creatures Big and Small

This fantastic two-player game captures the spirit of Agricola in a short period of time and forces me to pay attention to the animals! When I first heard of this, I didn't think it would be necessary but it definitely play differently yet feels a bit familiar as well. This kicked off the entire two-player line of games and I'm hoping for one based on A Feast for Odin next.


#26 - Scythe

Probably the most well-produced game that I have played, the anti-climatic ending is holding this game back for. I look forward to The Wind Gambit though, which introduces alternative end game conditions, and Rise of Fenris, which adds a legacy component and people are hyping as one of the best expansions to a game ever. If I get around to playing those, I could see this rising very high.


#25 - Eclipse

Although the game always feels like it ends too soon, I like the unique factions and modular ships. It scratches the itch I get when I want to play Twilight Imperium but know I won't. The second edition looks appealing, especially with the streamlining of the rules, but I collected everything for the first edition so I am not sure if I will make that leap.


#24 - One Night Ultimate Werewolf

Although not as refined as The Resistance, this game that condenses the "Werewolf" experience into 5-10 minutes without the need for a moderator or player elimination arguably generates more shocking and memorable games. I still haven't played the newer spin-offs Vampire and Alien but definitely want to.


#23 - The Resistance: Avalon

It barely edged out the previous entry for the best social deduction game, but I think there is more of a game over the number of rounds. I like the slowly building tension and it completely obliterates the original with the addition of the new roles.


#22 - Pandemic Legacy: Season 1

A truly unique and unforgettable experience, my jaw was left dropped throughout the entire game as all the twists unfolded, both in terms of story and gameplay. A great introduction into legacy games and hopefully I can find the time to play another.


#21 - Codenames

My number one party game - it's short, easy to learn, and wildly entertaining. I cannot wait to try the Pictures and Disney variants, which should only add to the replayability of an already very replayable game. Every game ends with the desire to try one more time.

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